AccessmaterialApi.materials()[name].diffusivity().pressureEffect()
PressureEffect(...)
This method creates a PressureEffect object. PathmaterialApi.materials()[name].diffusivity().PressureEffect
Prototypeodb_PressureEffect&
PressureEffect(const odb_SequenceSequenceDouble& table,
bool temperatureDependency,
int dependencies);
Required arguments
Optional arguments
Table data
Return valueA PressureEffect object. ExceptionsRangeError.
MembersThe PressureEffect object has members with the same names and descriptions as the arguments to the PressureEffect method. | |||||||